Between the fact that we were starting with six player characters, and the fact that most of them were fairly well optimized builds designed for packing a serious punch (Especially with our Sharpshooting Monster Slayer Ranger and the Scorlock blasting away, they had no issue burning through the undead’s hitpoints), those first few sessions of Curse of Strahd were a little less harrowing than all the stories had prepared me for. When we entered Barovia a year and a half ago with the players I’d gotten to known over two years of Out of the Abyss, they were packing some serious firepower. ![]() I’m once again finding I need to re-adjust my expectations for Barovia, and I’m beginning to understand how deadly this early campaign really can be. ![]() Vampire spawn are nothing to laugh at at level three.
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